Along with Shadowlands came a whole influx of new weapons. Alot of these weapons drop from the sided mobs only. For the Clans, our enemies are the Unredeemed mobs and they may drop so-called Sacrosanct weapons.
You can upgrade these weapons with special Grey Glyphs. The easiest spot to hunt them is the Spirits and Spirit Hunters near the Ergo Cave in Scheol.
Now, as you can read from the description, these are weapons used be the Unredeemed, and so any player found with wielding this Unredeemed weapon will be considered an enemy (from RP point of view). I.e. these weapons can only be used by Redeemed aligned players.
It is possible however to "turn the spirit" of the weapon to a Redeemed version, using so-called Turn Spirits. This is essentially an upgrade for the weapon (although in a few cases, people would consider it a downgrade) that will modify the damage it does and in some cases even change the reqs and the specials on the weapon.
Each profession has its own Turn Spirit weapon, Enforcers and Adventures even have 2. I'll show you how to build each weapon.
Note that the QL of the Grey Glyph doesn't matter. Any QL glyph can be combined with any QL weapon. But you can only combine a weapon with one glyph.
The QL of the Turn Spirit however can only be 20% lower than the QL of the weapon.
WARNING: when you apply the Turn Spirit to the weapon, the result will be a NODROP weapon. So only apply the Turn Spirit on the character you intend to use the weapon.
Adventurer
Sacrosanct Pistol + Grey Glyph of Bhotaar = Sacrosanct Bhotaar Pistol
Sacrosanct Bhotaar Pistol + Turn Spirit of the Masked Adjutant = Gunman Plasma Accelerator / Gunslinger Plasma Accelerator
Sacrosanct Short Sword + Grey Glyph of Aban-Shere = Sacrosanct Aban-Shere Short Sword
Sacrosanct Aban-Shere Short Sword + Turn Spirit of the True Seer = Righteous Gladius / Virtuous Gladius
Agent
Sancrosanct Rifle + Grey Glyph of Shere = Sancrosanct Shere Rifle
Sancrosanct Shere Rifle + Turn Spirit of Retrogression = Rebellion Rifle / Revolution Rifle
Bureaucrat
Sacrosanct Pistol + Turn Spirit of Melhig the Teacher = Pistol of Education / Pistol of Indoctrination
Doctor
Sacrosanct Pistol + Turn Spirit of the Ninth Shepard = Pistol of Endurance / Pistol of Survival
Enforcer
Sacrosanct Mallet + Grey Glyph of Enel-Thar = Sacrosanct Enel-Thar Mallet
Sacrosanct Enel-Thar Mallet + Turn Spirit of The Hearth = Savage Hammer / Spartan Hammer
Sancrosanct Crusher + Grey Glyph of Enel-Thar = Sancrosanct Enel-Thar Crusher
Sancrosanct Enel-Thar Crusher + Turn Spirit of the Savage = Skull Smasher / Solid Skull Smasher
Engineer
Sacrosanct Pistol + Turn Spirit of Bacam-Xum = Pistol of the Maker / Pistol of the Creator
Fixer
Sacrosanct Blaster + Grey Glyph of Bhotaar = Sacrosanct Bhotaar Blaster
Sacrosanct Bhotaar Blaster + Turn Spirit of the Idealist = Inspirator / Influencer
Keeper
Sacrosant Sword Staff + Grey Glyph of Enel-Thar = Sacrosanct Enel-Thar Sword Staff
Sacrosanct Enel-Thar Sword Staff + Turn Spirit of Gil Ogimag the Defender = Double Sword of Counteraction / Duplex Sword of Counteraction
Martial Artist
Sacrosanct Nunchaku + Grey Glyph of Enel-Xum = Sacrosanct Enel-Xum Nunchaku
Sacrosanct Enel-Xum Nunchaku + Turn Spirit of The Termite = Termite Nunchaku / White Ant Nunchaku
Meta-Physicist
Sancrosanct Bow + Turn Spirit of the Shifter = Sprite Bow / Seraph Bow
Nano-Technician
Sacrosanct Pistol + Turn Spirit of Clever Cama Jodi = Gun of the Gifted / Gun of the Genius
Shade
Sancrosanct Stiletto + Grey Glyph of Aban-Shere = Sancrosanct Aban-Shere Stiletto
Sancrosanct Aban-Shere Stiletto + Turn Spirit of An-Bathel the Artful = Trick Poker / Twinkling Trick Poker
Soldier
Sancrosanct Assault Rifle + Grey Glyph of Ocra-Xum = Sancrosanct Ocra-Xum Assault Rifle
Sancrosanct Ocra-Xum Assault Rifle + Turn Spirit of Laethosin the Leader = Cooperator Assault Rifle / Collaborator Assault Rifle
Trader
Sacrosanct Shotgun + Turn Spirit of Lamal the Steadfast = Shotgun of Security / Shotgun of Safekeeping